Contents at a Glance



About the Author

1 Game Programming Overview

2 Game Objects and 2D Graphics

3 Vectors and Basic Physics

4 Artificial Intelligence

5 OpenGL

6 3D Graphics

7 Audio

8 Input Systems

9 Cameras

10 Collision Detection

11 User Interfaces

12 Skeletal Animation

13 Intermediate Graphics

14 Level Files and Binary Data

A Intermediate C++ Review


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