Captain Matt Johnson looked out of the window of his B-58 Hustler. The forest below stretched out like a giant green carpet as far as the eye could see. He studied the fuel gauge again. The dial pointed directly at the letter E.
Empty.
The B-58 Hustler began making its descent…
In the previous chapter, we completed steps 1–4 of our game design and learned how to draw the background and trees onto the screen. In this chapter, we will learn how to draw and move Captain Johnson’s B-58 Hustler plane.
- 5.
Draw the plane. ...