© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
C. HardmanGame Programming with Unity and C#https://doi.org/10.1007/978-1-4842-9720-9_25

25. Obstacle Course Conclusion

Casey Hardman1  
(1)
West Palm Beach, FL, USA
 

At last, we’ve reached the end of our first project. Let’s go over the final steps you might take when finished with a project: “building” it so that others can play it. I’ll leave you with some further ideas for features to add to the game as well.

Building the Project

Although our project is anything but a polished and pretty gem waiting to be distributed to the masses, we can still get some hands-on experience with the building of a Unity project.

We discussed this topic briefly already. Building ...

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