Now that we have Unity set up and a new project to work with, let’s get comfortable with the engine. This isv the user interface we will be interacting with quite a lot as we develop our games, after all, so we ought to get to know it early.
Windows
Unity is separated into different windows that serve different purposes. Each window has a little tab at its top-left corner where the type of the window is written.
Each of these windows is a separate piece of the program that can be positioned and sized how we want ...