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GameMaker Cookbook by Brandon Gardiner

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Chapter 1. Game Plan – Creating Basic Gameplay

In this chapter, we'll cover the following:

  • Animating a sprite
  • Moving your player
  • Adding projectiles
  • Creating hazards
  • Programming basic enemies
  • Setting up player health and lives
  • Creating a scoring mechanism
  • Creating win/lose scenarios

Introduction

GameMaker is a great tool for people interested in various aspects of game development. It can be used to quickly create simple, playable games, or even churn out hits like Hotline Miami and Gunpoint. Want to take part in a game jam? GameMaker can save you hours of coding, and as many headaches. Have a game mechanic you want to visualize? GameMaker is great for prototyping; it can do that. Well, you will have to do the work. GameMaker will just make it faster and ...

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