There are many different types of games with different visuals and play styles. Some games are devoid of a visible player character but most, especially 2D games, have the player controlling a sprite or 3D model onscreen. We're going to take a quick look at putting a character in front of the player that he/she can control.
You've animated some sprites, but animated sprites won't do you any good without a character to which they can be applied. Create a new object and call it
obj_player. Under Sprite, click the menu icon and select
obj_player's Object Properties window, click Add Event, then click Keyboard and select
<Right>from the menu. This event will allow you to make things ...