O'Reilly logo

GameMaker Cookbook by Brandon Gardiner

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating win/lose scenarios

The term "game" has many different definitions, to the point where experts can't always agree what makes a game. Most definitions, though, determine that games are only such if they involve both win and lose scenarios. I mean, who wants to play a game you can't win or lose?

Getting ready

This recipe, again, does not necessitate new sprites or even objects. We'll be relying on existing objects but we'll be adding some new variables. Start by opening the Object Properties for obj_player.

How to do it...

  1. In the Step event you should already have the actions that check the value of health. Beneath all of that, drag and drop Test Variable and have it check whether lives equals 0.
  2. Below that, from the Main2 tab, drag Restart Game ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required