Collisions are when two instances collide (actually their mask or bounding box). When these collisions happen, you can execute code.
Destroy an object, for example a projectile
Draw a graphical effect, like an explosion
Play a sound effect
Change the value of the score, health, or lives – either up or down
Set instance to move or stop moving
Create a new instance of an object
Execute a script
Go to a different room
Make the object follow a path
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