© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
B. TyersGameMaker Fundamentalshttps://doi.org/10.1007/978-1-4842-8713-2_12

12. Rooms

Ben Tyers1  
(1)
Worthing, West Sussex, UK
 

Rooms are where your game takes place. This is where you place your instances for the game.

Most games will have more than one room. Rooms can be used for certain things:
  • Splash Screen – Showing your logo and setting game variables

  • Menu – A selection screen where player can set difficulty and play a level

  • Shop – A place where a player can spend coins they have collected

  • Game Levels – Where the action happens – there may be many of these

  • Boss Levels – A special (usually hard) level between stages

  • Game Over – Shows the player’s final score ...

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