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GameMaker Programming By Example by Steven Isaacs, Brian Christian

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An example project

Now that you've got everything set up and you know some of your way around the IDE, let's start with an example game to get started with using GameMaker and to make sure everything is working correctly. You'll first want to create a new sprite, either by right-clicking on the Sprites folder and selecting Create Sprite or clicking on the Pac-Man symbol located on the top bar. This will open a new window that allows you to edit all of the properties of your new sprite. We're going to make a simple sprite that looks like a square.

Tip

Downloading the example code

You can download the example code files from your account at http://www.packtpub.com for all the Packt Publishing books you have purchased. If you purchased this book elsewhere, ...

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