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Gamification for Employee Engagement by Akila Narayanan

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Building the system

Let's discuss a sample implementation to understand the key aspects covered in the pilot implementation roadmap.

Case study

Continuing the previous example in Chapter 3, Enterprise GamificationStrategize, in the Strategize phase, How might we encourage reuse of assets within the enterprise?, we already validated the business case for deploying gamification to promote reuse. We applied design thinking and categorized the relevant ideas in a mind map and proceeded to develop, test, and refine the prototypes. This case study highlights the implementation details covering critical functionalities and a few sample use case scenarios.

Business context

The asset management process within the enterprise needs to be looked at again. ...

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