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Gamification with Moodle by Natalie Denmeade

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Chapter 1. Setting Up Gamification in a Moodle Course

Gamification in education is a design process that reframes goals to be more appealing and achievable by tapping in to our emotions. From a game designer's perspective, fun is just another word for learning. Once we have figured out the patterns in a game, it stops being fun. The challenge is to learn how to play it.

Setting Up Gamification in a Moodle Course

Figure 1.1: The Book 'Theory of Fun' by Raph Koster describes people as, 'amazing pattern matching machines'

Games create resilience in players by creating a series of adequate challenges that are satisfying to resolve. Sid Meier says: Games are a series of interesting choices. Jane ...

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