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Getting Started in 3D with 3ds Max
book

Getting Started in 3D with 3ds Max

by Ted Boardman
September 2012
Beginner content levelBeginner
436 pages
12h 53m
English
Routledge
Content preview from Getting Started in 3D with 3ds Max

PART 1

Concepts

Image

Concepts—image by Ted Boardman.

Concepts in 3ds Max

3ds Max is a “mature” piece of software that has evolved over many years into an extremely powerful and complex program. The original designers of 3ds Max could never have imagined what it would become, but in fact 3ds Max has evolved through constant refinement into the software you are using today.

There are a number of major concepts that are part of the core software that you need to know to be productive and to utilize the available computer hardware efficiently.

You need to learn and understand these concepts to maintain flexibility and efficiency throughout your workflow. ...

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Publisher Resources

ISBN: 9780240823959