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Getting Started in 3D with 3ds Max
book

Getting Started in 3D with 3ds Max

by Ted Boardman
September 2012
Beginner content levelBeginner
436 pages
12h 53m
English
Routledge
Content preview from Getting Started in 3D with 3ds Max

Image

Creating a 3D scene containing a windmill and landscape can be accomplished with 3D primitives in 3ds Max.

Some of the primitives covered in this chapter are as follows:

  • Plane – A Plane 3D primitive will become the basis of your landscape.
  • Cylinder – The Cylinder can be used as the basis for multiple objects in the scene.
  • Sphere – The Sphere primitive will be edited into a hemispherical dome for the windmill roof.
  • Box – A simple Box object will be used for the walkway railing posts.

Simple primitive geometry will become more complex as editing progresses while providing a workflow history that you can navigate in the Modify panel, stack view ...

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Publisher Resources

ISBN: 9780240823959