Skip to Main Content
Getting Started in 3D with 3ds Max
book

Getting Started in 3D with 3ds Max

by Ted Boardman
September 2012
Beginner content levelBeginner
436 pages
12h 53m
English
Routledge
Content preview from Getting Started in 3D with 3ds Max

Image

You have been assigning a material to an object in a 3ds Max scene by connecting a material node output in the Slate material editor to an object in the scene or by using the Assign Material to Selection option in the Slate material editor. If you apply a different material to the object, the original material is replaced.

However, there are many situations that require multiple materials on single objects. In the case of the current windmill scene you’ve been working with, the siding of the windmill will be a orange tile material, the window frames will be white paint material, and the windmill glass will get a transparent glass material. That’s ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Autodesk 3ds Max 2016 Essentials

Autodesk 3ds Max 2016 Essentials

Dariush Derakhshani, Randi L. Derakhshani

Publisher Resources

ISBN: 9780240823959