Now is a good time to explore some more of the various brushes and their associated options. Initialize ZBrush and load the model we created in Chapter 4 using the Tool.Load Tool button. At this stage you are really just looking for a strong silhouette that communicates the idea of your object well. All the technology in the world won’t help you if your fundamental art skills aren’t well developed! I’m happy with the rather goofy looking dragon’s head I roughed out for Chapter 4 so I will just keep working on it.
If you want one of your brush strokes to be stronger you can easily strengthen them by pressing the 1 (numeral one) keyboard button or go to Stroke.Modifiers.Replay Last, which will repeat ...
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