Contents

Acknowledgements

About the Author

Chapter 1:  Introduction

     Overview

     Professional practices

     Creativity

     Reference material

     Copyright

     Publicizing your work

     Resources

     Learning process

Chapter 2:  Interface

     Buying and installing ZBrush

     Interface layout

           Menus

           Conventions and mouse buttons

           Controls

           Interface

           Help and shortcuts

     Concepts

           2D, 3D, and 2.5D, as well as bit depth

           Pixel

           Pixol

           Working with the canvas and documents

     Saving your work

           Organizing files and paths

     Additional help

Chapter 3:  The Basics

     Working with 3D ZTools

     Saving your 3D work

Chapter 4:

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