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Getting Started with DraftSight by João Santos

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Summary

In this chapter we presented the most important commands to start creating projects, including different types of entities creation and modification.

Adding to lines in the last chapter, the creation of circles, arcs, rectangles and regular polygons were included. When selecting entities, six more methods were introduced, adding flexibility to the selection process. Then we saw how to move and copy entities, how to apply reflections in order to obtain symmetries, how to rotate and apply a scale factor to entities, how to create parallel entities, how to move vertices, thus allowing for stretching entities, how to trim and extend entities, and how to apply rounds and diagonal cuts to corners.

In the next chapter, we will present entities ...

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