Creating a new SpriteKit project

The tool needed to develop SpriteKit games is Apple's Integrated Development Environment (IDE) Xcode, which can be found free of charge on Apple's App Store at https://itunes.apple.com/en/app/xcode/id497799835?l=en&mt=12. We are going to work with version 7.0, which is the latest at the time of writing the book, and iOS 9.

Creating a new project with Xcode is a straightforward task, but I would like to take advantage of it to help you understand how a default Xcode project looks like.

To create a new SpriteKit project, we need to open Xcode and then navigate to File | New | Project…. On the left-hand side, you will need to click on the iOS | Application Template; you will see what's shown in the following screenshot: ...

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