What you need for this book

To follow the implementation of the code provided in this book, you will need the following hardware and software:

  • An Intel-based Mac that runs on Mac OS X 10.10.4 or later
  • The latest version of Xcode (version 7.0 at the time of writing this book)
  • An enrollment in the iOS Developer Program if you want to test the games on a device
  • An iOS device to test games on it

You will not need a lot of experience developing with Swift or SpriteKit as the chapters will help you easily understand how to utilize the tools provided by the game development framework.

Get Getting Started with SpriteKit now with the O’Reilly learning platform.

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