Chapter 5. Building the Environment
Having a well-built 3D model is the first step for a great architectural visualization using Lumion, but before you can create an image or a video, you need to add details, change the weather and landscape, and populate the scene with models, trees, people, and animals. In conclusion, you will learn how to create your own environment, giving life to your scene by adding these details and making your world more appealing.
In this chapter, we will learn the following:
- Changing the landscape
- Creating heightmaps
- Setting up the weather
- Adding models (trees, people, animals, and so on)
- Working with special FX objects
- Working with sounds
Modeling the landscape
Picking up from where we were in Chapter 4, Working with Lumion ...