O'Reilly logo

Getting Started with UDK by John P. Doran

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Block out simple-level geometry

A fitting start to our project would be to create a new level and create the area in which we want to base our game.

Prepare for lift-off

Before we start working on the project, we must first create a new map. To do this, we must first navigate to File | New Level..., and from the pop up that comes up, select one of the top four options (I selected Midday Lighting, but it doesn't matter which option you choose).

Prepare for lift-off

Engaging thrusters

Now that we have a base level to work with, let's start building our game! Perform the following steps:

  1. If your viewport is zoomed in like the previous screenshot, click on the restore viewports ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required