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Getting Started with UDK by John P. Doran

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Using a third-person perspective

Now that we've learned what Kismet is and what it can do for us, let's see it used in action and see how easy it is to get results!

Engage thrusters

The default perspective given to players in the UDK is first person. Let's say we want it to be in third person instead. It will be quite easy to do so due to Epic's console command that does just that. Perform the following steps:

  1. Open up the Kismet interface by clicking on the K-shaped icon at the top of the UDK interface on the main toolbar. You should see a new window pop up. It may look a bit daunting, but it's not too bad once you know what everything is.
    Engage thrusters

    Underneath ...

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