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Getting Started with UDK by John P. Doran

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Summary

A fine start to our fine project. In a short amount of time, we touched on a lot of the basic things that you will need in order to create an area quickly and effectively, which we will expand upon in Chapter 3, Detailing Environments. We also touched on the basics of using Kismet, which will be vital to us in the next chapter. Let's take one final look at what we have accomplished:

Summary

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