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Getting Started with UDK by John P. Doran

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Creating/Spawning a single tower

Now that we have all of our enemies in place, we have one more mechanic to prototype. It wouldn't be much of a tower defense game without towers, so let's put them into the game now!

The first thing that we will need to do is actually create the towers. Let's do this by performing the following steps:

  1. Go into the Content Browser window (View | Browser Menu | Content Browser). Check Static Meshes in the Object Type section, type in Babel in the search bar, and left-click on StaticMesh'NEC_Deco.SM.Mesh.S_NEC_Supports_SM_BabelSpireA7'.
    Creating/Spawning a single tower
  2. Exit out of the Content Browser window and move the perspective camera to the top of ...

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