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Getting Started with UDK by John P. Doran

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Cooking and packaging our game

At this point, you have all the beginnings of an amazing game. Once you are finished with your version of the game, you want to make it easy for people to download and play it; that's what packaging and cooking are for. Cooking makes the content consumer ready by compressing textures and doing a ton of different things to make the game ready to be installed on other systems, similar to a final compile. Cooking will also combine all your content packages into just a few files, a process that will also protect your content. It is impossible, or at least difficult, to extract things out of a cooked and combined package.

With that being said, let's get started! Perform the following steps:

  1. Let's go back to the ini files ...

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