Table of Contents
Preface
Part 1: Building the Application
1
The Space-Truckers Operation Manual
Introducing the World of Space-Truckers
So, You Wanna be a Space-Trucker?
Space-Truckers: The Video Game Design
Landing
Splash Screen
Menus
Route Planning
Driving and Scoring
Space-Truckers: The Repository
Summary
2
Ramping up on Babylon.js
Technical Requirements
Catching up or Refreshing on Babylon.js
The Basics of BJS
Get Started with Getting Started
Tools for the Toolbox
The Asset Types of BJS
Building the Playground Scene
Establishing the AppStartScene
Animating the Orbits
Putting Spin on the Star and Planets
Making Orbital Motion
Orbit Lines
Shining up with GlowLayer
Extended Topics
Summary
Further Reading
3
Establishing the Development Workflow ...
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