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Google SketchUp for Game Design by Robin de Jongh

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Chapter 6: Importing to a Professional Game Application: Unity 3D

Question number

Answer

1

The first person and the third person.

2

The outer extent to which the light will have an effect.

3

The F key

4

By ticking the Generate colliders box in the inspector when you import an asset. If you don’t, your player character will fall through the floor, and keep falling.

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