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Google SketchUp for Game Design by Robin de Jongh

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Chapter 3. Wooden Pallet: Texture Creation

In this first tutorial, you will create a texture that is ready for modeling as we move into the next chapter. We'll use these two chapters together as a complete tutorial on the asset creation process from beginning to end.

In this first tutorial, you will learn how to:

  • Turn a photo into a photo texture material
  • Straighten and manipulate photos
  • Run filters to enhance color, contrast, and sharpness
  • Combine multiple textures into one master texture
  • Prepare your texture for gaming

Finding textures to use in asset modeling

It's time to select a texture and prepare it for modeling into a 3D object. You're going to find your texture on CGTextures.com and model straight from that, giving you the best realism possible. ...

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