O'Reilly logo

Google SketchUp for Game Design by Robin de Jongh

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Saving textures

When you are done, save the finished project as a GIMP XCF image as before. This retains all the different layers so that you can work on them some time later if you need to. You are now also going to create a few versions of the texture to use on your SketchUp model. These can be in TGA, TIF, or BMP format.

Naming conventions

When you buy an asset, you want to know that you can use the asset straight out of the box. You also need to know you can modify it easily in the future, should you need to. An asset is exactly what the name implies—an asset to you or your company. It holds value and is stored for later use again and again. In order to make things easy for whomever ends up using your asset, you should name the textures and ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required