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Google SketchUp for Game Design by Robin de Jongh

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Time for action - basic 3D geometry

  1. Right click on the texture image and select Explode. This turns the image into a rectangle of geometry that you can model with.
  2. Use the mouse wheel to zoom in to the bottom left-hand side of the pallet. Click on the Line tool, or press L.
    Time for action - basic 3D geometry
  3. Move the tool over the edge of the photo and notice that the pencil snaps to the edge, and shows an On Edge prompt (as you can see here).
  4. With the pencil still snapped to the edge, find the corner of the pallet and click.
  5. Find the other corner of the pallet to the right and click again. You can zoom out with the wheel, and pan by holding Shift and pressing the middle mouse button ...

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