O'Reilly logo

Google SketchUp for Game Design by Robin de Jongh

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Preparing for game use

Even though the model already looks complete, there are a few things you need to do to prepare it for game use. It's a list that's the same for any asset you create from now on. Here's what you need to do:

  • Remove the hidden geometry and layers
  • Remove unseen faces
  • Explode geometry to remove groups and components
  • Purge unused materials
  • Check if all faces are facing outward
  • Move files and textures into correct folders
  • Compress or resize textures
  • Save in a recognized format

It's really quick to do, and well worth the time getting right. If you start distributing assets with any of these left undone, you will pay the price by being labeled an amateur.

Hidden geometry and layers

First of all, check that you haven't hidden anything and that ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required