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Google SketchUp for Game Design by Robin de Jongh

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Time for action - creating a tiled texture

You will use this technique of blending layers together over and over again in the future. Let's move on and see whether we can get this texture to repeat seamlessly. This is called tiling. Tiling is useful when we have a large area to cover with the texture.

  1. Go to Layer ¦ Layer to Image Size.
  2. Save your project as a GIMP XCF file before doing the next command. Now, go to Image ¦ Flatten image. This removes all the layer information:
    Time for action - creating a tiled texture

    Note

    Before transforming a layer as per the next step, you will need an image that is an even number of pixels, wide and high. If your image is not, use Image ¦ Canvas Size to ...

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