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Google SketchUp for Game Design by Robin de Jongh

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Chapter 6. Importing to a Professional Game Application: Unity 3D

Maybe you were skeptical when you first looked through this book. "Will I really get to create a game level from scratch in SketchUp and get to walk around in it? Or, will I be left frustrated like I have been with other software?" Now it's time to deliver on promises. You are about to take the level you've made and insert it into a game application you can control. There's going to be no arcane wizardry you can't understand. No code. No sending you off to this or that website to work something out yourself. No sir. This is the real deal. You're about to start walking around your level, as if it were part of a real game.

No, that's not right! It is a real game!

In this chapter, you ...

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