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Google SketchUp for Game Design by Robin de Jongh

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Time for action - using a high-resolution terrain texture in Unity

If you zoom right in to the terrain texture you'll notice it's not a very high resolution texture. It appears to have lost some detail. In fact, this is true also of the SketchUp version. Is this right? In the Project tab, click on the Map_Base ¦ Map_Master texture (or something like M_2048 if you used the naming scheme suggested in Chapter 3, Wooden Pallet: Texture Creation. In the Preview window at the bottom right-hand side, you will see the image that will look like the one following. Can you see what's wrong now?

Time for action - using a high-resolution terrain texture in Unity

There in the bottom right-hand side is the image size, 1024! But ...

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