Time for action - setting up a playable game level layout
Using the terrain you have created or the one provided in the download pack, insert your main building onto the flat plan above the terrain, right in the square you allocated for it.
Now use File ¦ Import to bring in more of the contextual buildings you created in Chapter 7, Quick Standard Assets, once you have cleaned them up from the 3D Warehouse, made them from photos or taken them from the download pack.
Place them where you want them in the level—but not on the terrain—on the flat plan. You might get something like this:
Increasing computer speed
When you're dealing with a large number ...
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