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Google SketchUp for Game Design by Robin de Jongh

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Time for action - who said you can't have your game and play it?

  1. Before you do, walk around your level and check obvious things, such as the height of your eye level. If it's not quite right, use the Scale tool on your First Person Controller widget thing, as you can see below.
    Time for action - who said you can't have your game and play it?
  2. When that's done, make sure your level is saved (File ¦ Save Scene), and then go to File ¦ Build and run.
  3. Select the following settings and add some graphics (Icon and splash screen image) if you have them (If you wish to export to web, select the Web Player platform instead).
  4. Click on Build And Run.
  5. Type in your game file name and click on Save.
  6. This time when you get the next ...

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