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GPU PRO 3
book

GPU PRO 3

by Wolfgang Engel
February 2012
Intermediate to advanced content levelIntermediate to advanced
408 pages
12h 24m
English
A K Peters/CRC Press
Content preview from GPU PRO 3
290 V 3D Engine Design
because i = j and n is the same. To simplify the 2A · B term, note that
n
X
i=0
~a
i
·
n
X
j=0
~a
j
=
n
X
i=0
~a
2
i
because i = j, n is the same, and (~a ·~a) = ||~a||
2
.
Moving ||B|| to the left, simplifying, and combining like terms, we get Equa-
tion (3.6).
Bibliography
[Iourcha et al. 09] Konstantine Iourcha, Jason C. Yang, and Andrew Pomianowski. “A
Directionally Adaptive Edge Anti-Aliasing Filter.” In Proceedings of the Conference
on High Performance Graphics, pp. 127–133. Edited by Stephen N. Spencer, David
McAllister, Matt Pharr, and Ingo Wald. New York: ACM, 2009.
[Larson et al. 98] Ron Larson, Robert P. Hostetler, and Bruce H. Edwards. ...
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Publisher Resources

ISBN: 9781439887943