9.6. Editor subinterfaces
Earlier you learned how to use the Editor framework in the fastest possible way. We used the base editor interface that was suitable for our purpose, which was to build a simple editor.
Now it’s time to talk about the available subinterfaces that you saw back in figure 9.5. These subinterfaces are useful in situations where more editor logic is needed than the basics—for example, you might want to handle a list of objects or have an editor where its behavior depends on other changes somewhere in the editor hierarchy.
You could use one or several of the subinterfaces to construct enhanced behavior. Which ones to pick depend on the type of behavior the particular editor needs to implement. Once you know how your editor ...
Get GWT in Action, Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.