The rest of the hacks in this book are mods, which means they are not tricks or glitches—they are ways that you can hack Halo 2 itself. To try these hacks, you will need access to an Xbox with a mod chip installed—these are referred to as modded Xboxes.
Although it used to require significant effort to set up a modded Xbox, these days there are simple options. If you want to get a modded Xbox but aren't interested in installing a mod chip, you can buy a pre-modded system online. For more information about pre-modded systems, refer to http://www.xbox-modchips.com/premodded.htm. For more information about using modded Xboxes, refer to http://www.xbox-scene.com. The following books also have a great deal of information on modding an Xbox:
|The Black Art of Xbox Mods, by Jonathan Harbour (SAMS)|
|Game Console Hacking, by Joe Grand (Syngress)|
|Hacking the Xbox, by Andrew "Bunnie" Huang (No Starch Press)|
Once an Xbox has been modded, you should set up FTP access so that you can network it with a PC. This access allows you to transfer Halo 2 files (such as maps) to your PC, modify them, and transfer them back to your Xbox. You can use any FTP client to perform the transfer—I use CuteFTP (http://www.cuteftp.com), which you can see in action in [Hack #54] .
The only way that Xbox mods can be played is via a system link connection. Under absolutely no circumstances should you attempt to connect to Xbox Live with either an active mod chip or a modded ...