Book description
The ability to understand and predict behavior in strategic situations, in which an individual’s success in making choices depends on the choices of others, has been the domain of game theory since the 1950s. Developing the theories at the heart of game theory has resulted in 8 Nobel Prizes and insights that researchers in many fields continue to develop. In Volume 4, top scholars synthesize and analyze mainstream scholarship on games and economic behavior, providing an updated account of developments in game theory since the 2002 publication of Volume 3, which only covers work through the mid 1990s.
- Focuses on innovation in games and economic behavior
- Presents coherent summaries of subjects in game theory
- Makes details about game theory accessible to scholars in fields outside economics
Table of contents
- Cover image
- Title page
- Table of Contents
- Copyright
- Contributors
- Preface
- Introduction to the Series
- Chapter 1: Rationality
-
Chapter 2: Advances in Zero-Sum Dynamic Games
- Abstract
- 2.1 Introduction
- 2.2 Recursive Structure
- 2.3 Asymptotic Analysis
- 2.4 The Dual Game
- 2.5 Uniform Analysis
- 2.6 Differential Games
- 2.7 Approachability
- 2.8 Alternative tools and topics
- 2.8.2 The “Limit Game”
- 2.8.3 Repeated games and differential equations
- 2.8.4 Multimove games
- 2.9 Recent Advances
- 2.9.2 Markov games with incomplete information on both sides
- 2.9.3 Counter examples for the asymptotic approach
- 2.9.4 Control problem, martingales, and PDE
- 2.9.5 New links between discrete and continuous time games
- 2.9.6 Final comments
- Acknowledgments
-
Chapter 3: Games on Networks
- Abstract
- 3.1 Introduction and Overview
- 3.2 Background Definitions
- 3.3 Strategic Complements and Strategic Substitutes
- 3.4 A Model with Continuous Actions, Quadratic Payoffs, and Strategic Complementarities
- 3.5 Network Games with Incomplete Information
- 3.6 Choosing Both Actions and Links
- 3.7 Repeated Games and Network Structure
- 3.8 Concluding Remarks and Further Areas of Research
- Acknowledgments
- Chapter 4: Reputations in Repeated Games
- Chapter 5: Coalition Formation
- Chapter 6: Stochastic Evolutionary Game Dynamics
-
Chapter 7: Advances in Auctions
- Abstract
- 7.1 Introduction
- 7.2 First-Price Auctions: Theoretical Advances
- 7.3 Multiunit Auctions
- 7.4 Dynamic Auctions
- 7.5 Externalities in Single-Object Auctions
- 7.6 Auctions with Resale
- 7.7 All-Pay Auctions
- 7.8 Incorporating Behavioral Economics
- 7.9 Position Auctions in Internet Search
- 7.10 Spectrum Auctions
- 7.11 Concluding Remarks
- Acknowledgments
- Chapter 8: Combinatorial Auctions
- Chapter 9: Algorithmic Mechanism Design: Through the lens of Multiunit auctions
- Chapter 10: Behavioral Game Theory Experiments and Modeling
-
Chapter 11: Evolutionary Game Theory in Biology
- Abstract
- 11.1 Strategic Analysis—What Matters to Biologists?
- 11.2 Sex Ratios—How the Spirit of Game Theory Emerged in Biology
- 11.3 The Empirical Success of Sex-Ratio Theory
- 11.4 Animal Fighting and the Official Birth of Evolutionary Game Theory
- 11.5 Evolutionary Dynamics
- 11.6 Intragenomic Conflict and Willful Passengers
- 11.7 Cooperation in Microbes and Higher Organisms
- 11.8 Biological Trade and Markets
- 11.9 Animal Signaling—Honesty or Deception?
- Chapter 12: Epistemic Game Theory
-
Chapter 13: Population Games and Deterministic Evolutionary Dynamics
- Abstract
- 13.1 Introduction
- 13.2 Population Games
- 13.3 Revision Protocols and Mean Dynamics
- 13.4 Deterministic Evolutionary Dynamics
- 13.5 Families of Evolutionary Dynamics
- 13.6 Potential Games
- 13.7 ESS and Contractive Games
- 13.8 Iterative Solution Concepts, Supermodular Games, and Equilibrium Selection
- 13.9 Nonconvergence of Evolutionary Dynamics
- 13.10 Connections and Further Developments
- Acknowledgements
- Chapter 14: The Complexity of Computing Equilibria
- Chapter 15: Theory of Combinatorial Games
- Chapter 16: Game Theory and Distributed Control**
- Chapter 17: Ambiguity and Nonexpected Utility
-
Chapter 18: Calibration and Expert Testing
- Abstract
- 18.1 Introduction
- 18.2 Terminology and Notation
- 18.3 Examples
- 18.4 Calibration
- 18.5 Negative Results
- 18.5.2 Prequential Principle
- 18.5.3 Interpretations
- 18.6 Positive Results
- 18.7 Restricting the Class of Allowed Data-Generating Processes
- 18.8 Multiple Experts
- 18.9 Bayesian and Decision-Theoretic Approaches to Testing Experts
- 18.10 Related Topics
- Acknowledgment
- Index
Product information
- Title: Handbook of Game Theory
- Author(s):
- Release date: October 2014
- Publisher(s): North Holland
- ISBN: 9780444537676
You might also like
book
Game Theory
From its beginnings in the early 1900s, game theory has been a very mathematical, technical subject. …
book
Game Theory: An Introduction, 2nd Edition
An exciting new edition of the popular introduction to game theory and its applications The thoroughly …
book
Solutions Manual to Accompany Game Theory: An Introduction, 2nd Edition
This solutions manual is a companion to Game Theory: An Introduction, Second Edition. It provides the …
book
The Complete Idiot's Guide to Game Theory
Gain some insight into the game of life... Game Theory means rigorous strategic thinking. It is …