© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
J. AfsharHands-On Augmented Reality Development with Meta Spark Studiohttps://doi.org/10.1007/978-1-4842-9467-3_5

5. Testing Effects

Jaleh Afshar1  
(1)
Menlo Park, CA, USA
 

While the Simulator is a convenient way to rapidly preview in-progress effects, it is simply an approximation of how your project will look and behave. For a more accurate depiction, it’s important to properly test how your augmented reality creations feel on the actual device a user would experience it on.

Using our newly created First Project.arproj from Chapter 4, let’s try testing an effect directly on a mobile device.

Experience Types

In the left side of the Meta Spark Studio interface, ...

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