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Hands-On Design Patterns with C++ - Second Edition
book

Hands-On Design Patterns with C++ - Second Edition

by Fedor G. Pikus
July 2023
Intermediate to advanced content levelIntermediate to advanced
626 pages
16h 40m
English
Packt Publishing
Content preview from Hands-On Design Patterns with C++ - Second Edition

Part 2: Common C++ Idioms

This part describes some of the more common C++ idioms: established, universally recognized ways to express a specific idea or implement a frequently needed task. The boundary between “patterns” and “idioms” is fuzzy at best. In this book, we consider more complete design solutions to be patterns, while simpler techniques are idioms. In other words, choosing a pattern may influence the design of your entire application or its major component, while using an idiom is more of an implementation decision that has been learned from someone else’s mistakes.

This part has the following chapters:

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Publisher Resources

ISBN: 9781804611555Supplemental Content