Chapter 20: Building the Project

So, we have reached a point where the game is mature enough to test it with real people. The problem is that we can't pretend people will install Unity, open a project, and hit Play. They want to receive a nice executable file to double-click and play right away. In this chapter, we are going to discuss how we can convert our project into an easy-to-share executable format.

In this chapter, we will examine the following build concepts:

  • Building a project
  • Debugging the build

Building a project

In software development (including video games), the result of taking the source files of our project and converting them into an executable format is called Build. The generated executable files are optimized to get ...

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