In this chapter, you learned what Haxe, OpenFL, and HaxeFlixel are, and how they will streamline multiplatform game development. You learned how to install and set up Haxe, OpenFL, HaxeFlixel, and a code-editing tool. You then learned how to set up the tools you'll need for cross-platform development. Finally, you learned how to build and run your very first Haxe project. These skills will enable you to create and set up projects as you see fit.
You now have everything you need to dive head first into Haxe game development! In the next chapter, we're going to look at the Haxe language and start building the foundation of your first HaxeFlixel game.