In this chapter, we'll add the UI and screen flow for our game. We'll start by building the splash screen that will appear when the game first loads, then we'll revisit the level end screen and make it look cooler. Finally, we'll update our in-game heads-up display (HUD).
Throughout the chapter, we'll also use some cool HaxeFlixel features that will easily make our UI feel more exciting.
Here's a rundown of the sections in this chapter:
To start, we'll update our project by adding the new art assets and changing our default
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