O'Reilly logo

Head First PMP, 2nd Edition by Jennifer Greene, Andrew Stellman

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 10. Communications management: Getting the word out

image with no caption

Communications management is about keeping everybody in the loop. Have you ever tried talking to someone in a really loud, crowded room? That’s what running a project is like if you don’t get a handle on communications. Luckily, there’s Communications Management, which is how to get everyone talking about the work that’s being done, so that they all stay on the same page. That way everyone has the information they need to resolve any issues and keep the project moving forward.

Party at the Head First Lounge!

Jeff and Charles want to launch their new Head First Lounge, so they’re going to have a party for the grand opening. They’re thinking of all of the things they need to do: the DJ, the hors d’oeuvres, the drinks, hula dancing. They need to start contacting caterers, DJs, and suppliers to make sure it all goes off without a hitch.

image with no caption

But something’s not right

When Jeff called the caterer and the DJ to request everything he wanted for the party, his old staticky phone made it hard for everybody to understand what he was asking. Sometimes their taste for retro furniture can make things a little difficult.

  1.  

  2.  

  3.  

  4.  

Brain Power

What can Jeff ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required