Supporting multiple versions of Android running on multiple hardware devices with multiple screen sizes isn’t easy. In this chapter, we’ve covered the most common issues and solutions to get you started. If you find yourself wanting more, I recommend reading the excellent best-practices document called “Supporting Multiple Screens’’ at the Android website.
You’ve worked hard to get your application to this point. Now comes the fun part: letting other people use it. The next chapter will cover how to publish your app to the Google Play Store.