Preface

When we were in first grade, our mother picked us up early from school and told us that our arcade game education started that afternoon. We played Pac-Man at Chuck E. Cheese’s on a large arcade cabinet while she told us about the games from her childhood. It was hard for us to see because the arcade cabinet was so tall, and we were so short.

Fast forward to fifth grade. We got an Intellivision Flashback machine, and our mother sat us down to play a round of Astrosmash. It’s a game where colorful asteroids fall down the screen and you shoot them with little white line “bullets.” It was her favorite game from childhood, the one that she wanted so badly but had to go over to her friend’s house to play.

Although it wasn’t complicated ...

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