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High-Performance Windows Store Apps by Brian Rasmussen

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Chapter 1. Setting the stage

In this chapter, I’ll set the stage for talking about app performance. First I’ll talk about why building apps that have great performance is difficult and why some project teams fail in addressing the performance issues when building Windows Store apps. Following that, I’ll take a closer look at what great performance is and what you can do to build apps with performance in mind. Lastly, I’ll look at some of the tools available for working with app performance.

Why is app performance so hard to optimize?

We all recognize bad performance when we see it. It doesn’t matter if it’s a small, barely noticeable glitch in an animation or the long, obvious load time between different parts of an app. We just know something ...

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